Everyone slides through Sigil sooner or later. But plenty of cutters call the Cage home, and it's their shops, trades, and peels that keep the jink flowing - and the bone-boxes flapping. A body's got to know who sells bogus goods, and who'll scrag him (or worse) just for the fun of it. 'Course, the trick is telling friend from foe. In Sigil, a fiery fiend ain't always a serpent, and a shining celestial ain't always a lamb.
Showing posts with label Modelling - Iron Hands. Show all posts
Showing posts with label Modelling - Iron Hands. Show all posts

9.05.2007

Iron Hands - Part 1

'Warhammer 40k' started as a spin off from the fantasy world that had already been created by Games Workshop in the mid eighties. The 40k universe really is its own being now - and a major part of that mythos is the space marine. An army that I initially shied away from for various reasons (they were too 'common', a friend was painting them, etc etc), they have over time called to me to the point where I have started (albeit slowly) a force of Iron Hands.

This 'chapter' of space marines is one of the founding legions - one of the original armies of space marines that were created by the Emperor. When painting space marines, I specifically wanted to paint an army that already existed in the mythos (unlike my Eldar craftworld which is a work of my own) so that I would have something to remain consistent to.

The Iron Hands despise weakness - to the point where they encourage the replacement of human body parts with robotic equivelants.

I'm very much looking forward to tackling some terminator armoured marines and perhaps even a massive dreadnought.