Everyone slides through Sigil sooner or later. But plenty of cutters call the Cage home, and it's their shops, trades, and peels that keep the jink flowing - and the bone-boxes flapping. A body's got to know who sells bogus goods, and who'll scrag him (or worse) just for the fun of it. 'Course, the trick is telling friend from foe. In Sigil, a fiery fiend ain't always a serpent, and a shining celestial ain't always a lamb.

1.12.2009

Eldar - Part 5 (A blast from the past...)

I must have painted these 'Revenant' class Eldar scout titans nearly fifteen years ago now...
I love these guys - not only are they a reminder of my happy Uni days, where work and responsibility was a far away thought, but they also triumphed in one of my most memorable (and literally 'epic') games of Epic..
During an all night multiplayer game, these two little lithe predators managed to take down a massive chaos warlord class titan all by themselves - seems the heretic machine spirit couldn't deal with our ability to leap elegantly from spot to spot and very soon had outmanouvered and outflanked it, stripped it's void shields and dismembered it.
A joyous day indeed for the Eldar..
They don't make them like this anymore - the below is what the Revenant look like now:

1.04.2009

Druchii - Part 5

TA - DAAAA!


My last post might have been a little bit premature. There was one last colour scheme that I needed to get out of my system before going full steam ahead. For those that know their Warcraft lore, I was basing it on the look of Arthas after he starts wielding 'Frostmourne'. I'd thought at the time that this might make a good scheme for the Druchii as the themes of ice and evil fit nicely. I ended up thinking it looks not quite sinister enough in this context, but it's still I scheme I might use for something else - perhaps for Necron lords? For a change, I've painted a Blackguard, but this is only a test model - my actual unit will all be of the helmeted variety.






So after that, I went back and re-did the model in my original 'Slytherin' scheme and I think this just works better for being a little more sinister. Most green schemes tend to incorporate yellow/gold into the designs, and while I understand the colour thoery behind it, it's something that I have been trying to steer clear of. It took me a while to figure out why - but I do believe it's the idea of looking like an Australian sports team that was doing it.

So instead, I've toyed with the idea of using an additional cream colour for trim, thinking that perhaps these Druchii have a thing for scrimshawing their armour with the bones of their enemies/victims. I've tried that on a couple of models, but in the amount that I was doing it per model, it started to make them a little 'feral'. It's still a concept I'm going to use (particularly on my shades - as they are feral), but just with the approach of 'less is more'. So rather, I've done the trim in a brighter silver colour which I think works as it keeps the model looking cruelly elegant.



So with nothing further ado, it's time to start painting. I do believe I'll set up a project log over at Warseer and see what that sort of feedback generates.

Happy New Year!

Happy New Year and all that....

Big changes coming for me this year, and while it's going to be a challenge, I'm really looking forward to it. I've found a nifty countdown widget thingy (*points to the right*) to highlight when Project Bloom's going to kick off (the name will eventually make sense).

But more on that later.

So traditionally, now is the time to make resolutions for the New Year, so here we go:

1. Don't forget what's really important.

2. Given the above, work smarter - not harder.

3. Become more focused on my hobbying pursuits - i.e. more quality and less quantity.

I might keep it at that for the time being, any more and I might scare myself.